Full notes
Full Hidden Tails update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Hidden Tails changes
Steam post imageHello there! I’ve decided not to make you wait for one big patch, but to release updates in smaller batches throughout the spring.
Everything you see on the map will be in the game by June of this year!
So, what’s coming up? 🐭🔎
Updates for 360 Random mode: Increase the number of mice. What does this mean? It means that the object selection system will have a much larger list of options at each start, so the randomization will be even more interesting, and there will be fewer repeats.
- Music updatesAll 360 modes will now feature a “music player” function. You can press the Q key to skip to the next track. A total of 10 tracks will be available (including the one already in the game).
Game customization: This is 360 mode, but you can fully customize it to your liking! Choose your preferred graphic style—colorful or charcoal—the number of mice from 1 to 100, and whether to highlight found mice. You can also choose which mice you want to search for: easy or difficult. Easy-to-find mice are ordinary mice that aren’t disguised as other objects. Mice that are hard to find are, accordingly, those that are disguised as something else.
I’ll also add some useful QoL improvements, such as inverting the mouse’s X and Y axes.
That’s all for now, but there’s more to come!
🐭❤️
Source
Changelog.gg summarizes and formats this update. How we read updates.
