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Steam News19 May 20206y ago

Announcing Hidden Folks: On Tour... and pricing changes.

Hey folks! The team and I are super proud to announce a major update to Hidden Folks, launching on June 4th, called On Tour. The update will add 6 (!!

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Hey folks!

What changed

0 fixes2 additions4 changes0 removals
  • UI and audio
  • Store
  • Balance
  • Gameplay
addedThe team and I are super proud to announce a major update to Hidden Folks, launching on June 4th, called On Tour . The update will add 6 (!!) new music themed areas to the game, with more than 70 things to find, new mouth sounds (we even made weird music), new interactions, and plenty of new clues with mildly amusing or straight up bad jokes.
changedA couple months after the release of the Beach DLC, we agreed that the pricing model we slid into (a base game with DLCs) didn't feel right. After much discussion and consideration, we decided that we want to come back and unify all areas into a single 'Hidden Folks' purchase while increase the price of the game to justify the 3 years we've been working on the game since release. This means that:
changedtoday, the game's price will on average (because currencies are weird) increase by 50–60%.
changedtoday or tomorrow or very soon (depending on how fast I can arrange this with Valve) there will be no more DLCs aside from the Mouth Sounds DLC, that will continue to exist.
changedPrice and business model changes are hard to communicate clearly, so if you have any questions, ask away in the comments or on the forums. It took us a little detour through DLC land before we understood that a single purchase structure is a simpler value proposition, less of a technical hassle in the background, and a couple of emails by really confused customers per week less.
addedps: we're still looking for a few folks who want to contribute to translate the new On Tour areas in Hidden Folks! If you're native to Arabic, Vietnamese, Swedish, Finnish, or Czech, please reach out to me! You'll get access to the game before anyone else. Sign up here .

Hidden Folks changes

addedThe team and I are super proud to announce a major update to Hidden Folks, launching on June 4th, called On Tour . The update will add 6 (!!) new music themed areas to the game, with more than 70 things to find, new mouth sounds (we even made weird music), new interactions, and plenty of new clues with mildly amusing or straight up bad jokes.
changedA couple months after the release of the Beach DLC, we agreed that the pricing model we slid into (a base game with DLCs) didn't feel right. After much discussion and consideration, we decided that we want to come back and unify all areas into a single 'Hidden Folks' purchase while increase the price of the game to justify the 3 years we've been working on the game since release. This means that:
changedtoday, the game's price will on average (because currencies are weird) increase by 50–60%.
changedtoday or tomorrow or very soon (depending on how fast I can arrange this with Valve) there will be no more DLCs aside from the Mouth Sounds DLC, that will continue to exist.
changedPrice and business model changes are hard to communicate clearly, so if you have any questions, ask away in the comments or on the forums. It took us a little detour through DLC land before we understood that a single purchase structure is a simpler value proposition, less of a technical hassle in the background, and a couple of emails by really confused customers per week less.

The team and I are super proud to announce a major update to Hidden Folks, launching on June 4th, called On Tour. The update will add 6 (!!) new music themed areas to the game, with more than 70 things to find, new mouth sounds (we even made weird music), new interactions, and plenty of new clues with mildly amusing or straight up bad jokes.

A couple months after the release of the Beach DLC, we agreed that the pricing model we slid into (a base game with DLCs) didn't feel right. After much discussion and consideration, we decided that we want to come back and unify all areas into a single 'Hidden Folks' purchase while increase the price of the game to justify the 3 years we've been working on the game since release. This means that:

  • today, the game's price will on average (because currencies are weird) increase by 50–60%.

  • today or tomorrow or very soon (depending on how fast I can arrange this with Valve) there will be no more DLCs aside from the Mouth Sounds DLC, that will continue to exist.

  • on June 4th, all players who own Hidden Folks will gain access to both the On Tour and Beach areas with no additional purchases.

Price and business model changes are hard to communicate clearly, so if you have any questions, ask away in the comments or on the forums. It took us a little detour through DLC land before we understood that a single purchase structure is a simpler value proposition, less of a technical hassle in the background, and a couple of emails by really confused customers per week less.

I hope that's clear! Now please feast on these screenshots from the On Tour areas:

Hidden Folks: On Tour - June 4th.

Talk to you soon! Adriaan

ps: we're still looking for a few folks who want to contribute to translate the new On Tour areas in Hidden Folks! If you're native to Arabic, Vietnamese, Swedish, Finnish, or Czech, please reach out to me! You'll get access to the game before anyone else. Sign up here.

Source

Steam News / 19 May 2020

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