Full notes
Full HexWind update
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Repeated intro
Hey VR diehards - HexWind 1.0 is out! Thank you for the support through early access, and for the reviews and feedback - HexWind is 100% positive since launch on Steam and Meta! Update 32 is mostly about launch week fixes, but we didn't want to lose momentum on new content, so we also added a couple new environments for Storm missions, and two new Charms! Plus a handful of performance and stability fixes. Get in there and check them out, and if you haven't bought HexWind while the launch discount is still going, grab it TODAY!
What changed
- Gameplay
- Balance
We're taking a bit of a breath after the push toward launching last week, but we will be back for Update 33, and believe it or not we have BIG drop coming for Update #35 in July which we'll tease more about next week.
Thank you so so so much for the support and positive vibes since launch. We're going to keep working hard to make our "hidden gem" of VR a crown jewel!
Source
Changelog.gg summarizes and formats this update. How we read updates.
