Full notes
Full HexoCity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
We have been working hard to improve the demo these pasts weeks ! As usual keep in mind that these elements will keep on being improved in the coming weeks.
IN-GAME MECHANICS
Addition of quests
(quests allow you to earn bonus points and tiles).
Road quests.
Canal quests.
Addition of features
Features are given randomly during the game.
Feature refresh (allows you to reload the current tile, replacing it with a new one).
Feature generate (allows you to generate an ideal tile for the placement chosen by the player).
MENUS
Addition of the "help" menu, which contains the basic explanations of the game (work in progress).
SOUND DESIGN
We have improved the sound feedback of various elements in the game such as an incremential sound effect for the points rewards.
We hope you will like it ! The Way16a team.
Source
Changelog.gg summarizes and formats this update. How we read updates.
