Full notes
Full Hexical update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions0 changes1 removal
- Gameplay
removedEnemies no longer hunt players trapped in locked rooms
Keeper was too generous
Component pulls cleanly through shielded (Boss/Mini-Boss/Elite) enemies
Necromancer modification usable on Phase 3 of First Boss Fight
Teleport Modification V2 now same cost as V1
Healing Modification boosted slightly
Enemies no longer hunt players trapped in locked rooms
Clamp Direction set to be off default for Controller
Source
Changelog.gg summarizes and formats this update. How we read updates.
