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Steam News20 May 20224y ago

Patch Notes 0.0.4

Patch Notes - 0.0.4 UI - Small Tutorial Review - Full HUD UI / Research UI Review - Moved warning widget to the top of the screen - Build menu: Buildings now are in alphabetical order Gameplay - Twice the population is

Full notes

Full Hexfactory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • UI and audio
  • Fixes
changedUI - Small Tutorial Review - Full HUD UI / Research UI Review - Moved warning widget to the top of the screen - Build menu: Buildings now are in alphabetical order
fixedGameplay - Twice the population is now required for research. (Tier 4 and 5) - Colonist Houses and Colonist Complex now take 40 seconds to Consume/Produce (from 30/36s) - Added advice to build a Rocket Silo when you're done researching Moon Expedition, so you can go to the moon. - Added 2 new Researchs: Terraforming to Grass and Landmark - Added the ability to Terraform Terrains to Grass (On Earth). Its under OTHER tab on Build Menu - Fixed buildings setting Only Earth, Only Moon and Universal - Set the default Build Menu Tab to "Miner" when clicking in resources - Fixed Building Button on Build Menu been red even if you have the materials to build - Fixed error/warning on building roads outside the map - Clicking or pressing Shift on resources shows purity of all same resources of the map. - Settings to change MOUSE SENSIBILITY (Still Work in Progress)
fixedAchievements - Fixed Monument and Tutorial Achievement - ALL ACHIEVEMENTS ARE POSSIBLE NOW :D

Hexfactory changes

changedUI - Small Tutorial Review - Full HUD UI / Research UI Review - Moved warning widget to the top of the screen - Build menu: Buildings now are in alphabetical order
fixedGameplay - Twice the population is now required for research. (Tier 4 and 5) - Colonist Houses and Colonist Complex now take 40 seconds to Consume/Produce (from 30/36s) - Added advice to build a Rocket Silo when you're done researching Moon Expedition, so you can go to the moon. - Added 2 new Researchs: Terraforming to Grass and Landmark - Added the ability to Terraform Terrains to Grass (On Earth). Its under OTHER tab on Build Menu - Fixed buildings setting Only Earth, Only Moon and Universal - Set the default Build Menu Tab to "Miner" when clicking in resources - Fixed Building Button on Build Menu been red even if you have the materials to build - Fixed error/warning on building roads outside the map - Clicking or pressing Shift on resources shows purity of all same resources of the map. - Settings to change MOUSE SENSIBILITY (Still Work in Progress)
fixedAchievements - Fixed Monument and Tutorial Achievement - ALL ACHIEVEMENTS ARE POSSIBLE NOW :D

Patch Notes - 0.0.4

UI - Small Tutorial Review - Full HUD UI / Research UI Review - Moved warning widget to the top of the screen - Build menu: Buildings now are in alphabetical order

Gameplay - Twice the population is now required for research. (Tier 4 and 5) - Colonist Houses and Colonist Complex now take 40 seconds to Consume/Produce (from 30/36s) - Added advice to build a Rocket Silo when you're done researching Moon Expedition, so you can go to the moon. - Added 2 new Researchs: Terraforming to Grass and Landmark - Added the ability to Terraform Terrains to Grass (On Earth). Its under OTHER tab on Build Menu - Fixed buildings setting Only Earth, Only Moon and Universal - Set the default Build Menu Tab to "Miner" when clicking in resources - Fixed Building Button on Build Menu been red even if you have the materials to build - Fixed error/warning on building roads outside the map - Clicking or pressing Shift on resources shows purity of all same resources of the map. - Settings to change MOUSE SENSIBILITY (Still Work in Progress)

Achievements - Fixed Monument and Tutorial Achievement - ALL ACHIEVEMENTS ARE POSSIBLE NOW :D

Source

Steam News / 20 May 2022

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