Extracted changes
2 fixes4 additions0 changes0 removals
addedWhat is different compared to Alpha v1.6 playtest? We listened to some of the valuable feedback we have received and made the next changes:Added confirmation dialog on choosing starter blueprints
addedWhat is different compared to Alpha v1.6 playtest? We listened to some of the valuable feedback we have received and made the next changes:Added recommended blueprint hint to starter selection
fixedWhat is different compared to Alpha v1.6 playtest? We listened to some of the valuable feedback we have received and made the next changes:Fixed leaderboard spelling in main menu lmao
fixedWhat is different compared to Alpha v1.6 playtest? We listened to some of the valuable feedback we have received and made the next changes:Fixed meteor tile visibility before vfx happens
addedWhat is different compared to Alpha v1.6 playtest? We listened to some of the valuable feedback we have received and made the next changes:Added camera shake on meteor fall animation
addedWhat is different compared to Alpha v1.6 playtest? We listened to some of the valuable feedback we have received and made the next changes:Added 20 new Steam achievements you can look look forward to unlocking :D
We are delighted to finally share our latest progress on Hexalith, our sci-fi strategic city-builder title!
In this Update, the pre Steam Xext Fest demo Alpha v1.7 is finally ready!
What is different compared to Alpha v1.6 playtest? We listened to some of the valuable feedback we have received and made the next changes:
Nerfed resource multipliers on side missions in order to make late game a bit more difficult
Added confirmation dialog on choosing starter blueprints
Added recommended blueprint hint to starter selection
Fixed leaderboard spelling in main menu lmao
Fixed meteor tile visibility before vfx happens
Made it more apparent when you don't have enough resources to build a city
Added camera shake on meteor fall animation
Added 20 new Steam achievements you can look look forward to unlocking :D
We welcome and appreciate any and all feedback as always! If you have any questions, you can directly contact us on discord!
Give feedback on our Discord!