Full notes
Full Hexahedra update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Hexahedra changes
More levels, plus a few small tweaks and tutorial improvements.
Bugs fixed: 2
New Features
Two more levels! A final Octavius level, and the first level taking place in the Hexahedra Inc factory (though the narrative for this isn't sorted yet).
Other Changes
Moved An Unexpected Visit to after Colour Sorting.
Corporate Transparency now explains how the Recycler works.
A Sea View now requires you to ship 10 cubes, not 5, so that it's harder to complete without being properly on top of teleporter timings.
Megalaser Mishap now has narrative.
Bugfixes
The Demo Complete screen now appears again once you complete the final demo puzzle for the first time.
Source
Changelog.gg summarizes and formats this update. How we read updates.
