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Steam News15 February 20197y ago

Release! + Hotfix.

Today we are presenting the version 1.0 of Hex Defense. Patch notes: Optimized batching draws. The game will run 15/20 % faster depending on graphic card and HMD used.

Full notes

Full Hex Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition4 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
changedPatch notes:Optimized batching draws. The game will run 15/20 % faster depending on graphic card and HMD used.
fixedPatch notes:Fixed bindings for the vive controllers.
changedPatch notes:Changed minor graphical settings.
changedPatch notes:Improved pathfinding on enemy AI. Reduced the chance of traffic jam.
fixedPatch notes:Fixed glitch in Player collider.
addedPatch notes:We would love to keep adding content for the game, but for that we need YOUR feedback, so feel free to leave us your suggestions or bugs, if you find any, in the community hubs: https://steamcommunity.com/app/1014900

Today we are presenting the version 1.0 of Hex Defense.

Patch notes:

  • Optimized batching draws. The game will run 15/20 % faster depending on graphic card and HMD used.

  • Upon level completion the player will be able to continue playing to climb the leaderboard.

  • Spawners will show hints upon inminent activation.

  • Fixed bindings for the vive controllers.

  • Changed minor graphical settings.

  • Improved pathfinding on enemy AI. Reduced the chance of traffic jam.

  • Fixed glitch in Player collider.

We would love to keep adding content for the game, but for that we need YOUR feedback, so feel free to leave us your suggestions or bugs, if you find any, in the community hubs: https://steamcommunity.com/app/1014900

We hope you have fun!

Hotfix 1.02

  • Corrected major problem on leaderboard localization.

  • Corrected visual glitch in asteroid level causing unusable tiles.

  • Leaderboards will be updated in real time while playing, not at the end of level anymore.

Starting monday 18th, we'll start working on the 1.1 update. In the meantime, feel free to leave your suggestions, bugs and reviews. The Patagoniart Team.

Source

Steam News / 15 February 2019

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