Full notes
Full Hex Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Hex Defense changes
With the full release upcoming, we've been working hard in the Studio to get everything done in time. It's been a long couple of weeks polishing up graphic details, correcting errors in AI, and last but not least we are presenting 3 new enemy units that were added to the current build instead of the first patch after release: MECHS. We've decided to add a free Demo for those who want to try out the basic gameplay mechanics.
Patch notes:
Corrected glitch of AI getting stuck on corners.
Added 3 enemy mechs units.
Corrected UI timings.
Improved collision for enemies.
Changed the texture of the Volcano.
Improved lava texture in the Volcano.
Ambiance fog is now added to the Swamp.
Added custom sound to enemy soldiers upon death.
We are going to keep on polishing up the final version and we hope to hear from you guys! The Patagoniart Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
