Update history
Latest HEVN updates
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- HEVN
Second Major Update!
Hello there! Our second dot release has been rolled out and contains lots of updates and fixes to the game that we're excited about! Here are some highlights: Added a "Quick Menu" to easily manage weapons, throwables, h…
Announcement38 changesFixBalance - HEVN
First Major Update
Hello there! Thanks so much for all the feedback! It helped us prioritize the biggest issues in the game. In an effort to balance out some of the survival gameplay and player movement we've made several improvements and…
Announcement8 changesBalanceGameplay - HEVN
Continuing improvements
It’s been a busy and rewarding few days after release, tackling some known issues and the new bug reports and ideas straight from you guys! We've been posting the release notes here: https://steamcommunity.com/app/58880…
Announcement1 changeWorkshop - HEVN
First Big Milestone.... Thanks to everyone!
Thank you to everyone that helped us test and get HEVN released! This was a big day for us, and we really appreciate all the playtesting, suggestions, and bug reports. Some went above and beyond. Amazing! We are working…
Announcement - HEVN
Delaying release for two additional weeks
As a tiny studio made up of just a few people this was, on the one hand, an easy decision. This is our game and we want HEVN to be the very best we can make it. Something we can be proud of. On the other of course, this…
Announcement1 changeGameplay - HEVN
Demo Update!
Hey we're back! :) After several months of updates and listening to feedback we've updated the demo. Lots of changes including questing improvements, VO work, UI navigation, and much more to help make the game immersive…
Announcement1 changeUI/audio - HEVN
Demo Update!
Hey we're back! :) After several months of updates and listening to feedback we've updated the demo. Lots of changes including questing improvements, VO work, UI navigation, and much more to help make the game immersive…
Announcement1 changeUI/audio - HEVN
Delaying Release to Improve Game
Hey there! We just wanted to say thanks so much for trying the demo out and for all the great feedback! We've looked at everything closely and decided to delay the initial release to improve the game as much as possible…
Announcement

