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Steam News13 January 20197y ago

Another minor update!

Hello there! We've just pushed another minor update that addresses several issues with the sound and ambience of the game, among other things.

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Repeated intro

Hello there! We've just pushed another minor update that addresses several issues with the sound and ambience of the game, among other things. Here they are:

What changed

3 fixes2 additions7 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
changedHello there! We've just pushed another minor update that addresses several issues with the sound and ambience of the game, among other things. Here they are:
addedAdded more sound effects for sand beetles
changedUpdated prologue screen colors and the look of the planet/storms
changedUpdated main menu options to fade in a bit better
changedUpdated sound effects in main menu for different options
changedUpdated the look of the "bullets" in the game (particles last longer, trails are visible even when spamming, etc)
  • More AI updates to improve combat feel and enemy behavior

  • Added more sound effects for sand beetles

  • Updated prologue screen colors and the look of the planet/storms

  • Updated main menu options to fade in a bit better

  • Updated sound effects in main menu for different options

  • Updated the look of the "bullets" in the game (particles last longer, trails are visible even when spamming, etc)

  • Fixed audio filtering issues in several areas of the game (with helmet on/off, etc)

  • Fixed some instructions to use the correct button mapping

  • Updated player to throw "grenades" with left hand when power sledge is equipped

  • Added more MQ narrative statements

  • Fixed reverb handling in the game (added subtle reverb outdoors)

  • Updated sky droid sounds

We've also started implementing some basic control mapping support. Hope to have that available soon! :) Thanks! Larry and Mat

Source

Steam News / 13 January 2019

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