Full notes
Full Hero's Spirit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Events
- Gameplay
- Maps
Hero's Spirit changes
A minor update to fix some issues with the "Update++" update changes.
Rewrote all of the main boss dialogues.
Fixed some shortcuts in Heroic Hardcore Mode.
A lot of general cleanup on the backend, should marginally improve performance
Reorganized ROM contents to be more, well, organized
Fixed the player sprite being too low on some game end screens
Fixed issues with the Completionist achievement. Now awards retroactively in case anyone who earned it didn't receive it yet.
Fixed some tiles rendering incorrectly (again).
Changed how a certain celestial event interacts with the main boss fight
Added a little something to the Strange Ruins
Adjusted which maps reflect the sky during a certain event
Simplified how text is handled during a certain dragon encounter
Updated to .NET 8.0
Changed the dialogue timings in the boss fight to allow a bit more time to read
Removed Herobrine
Source
Changelog.gg summarizes and formats this update. How we read updates.
