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Steam News10 September 20223y ago

Quality of Life Update

A quality of life update has been pushed to Steam. Lots of fixes here, folks. (Though let's be realistic, we probably broke something as well and are standing by for reports.

Full notes

Full Hero's Spirit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Fixes
addedThis is not New Gen+ , please read the previous announcement, The Future of Hero's Spirit , for more information on that.
changedupdated backend to .NET 6.0 and updated all dependencies • possible (needs verification!) fix for Intel HD3000 series GPUs • improved rendering performance • added vsync to settings • fixed framerate when vsync is off • fixed tool-assist mode's 100% speed being too slow • fixed tool-assist mode's MAX speed capping at refresh rate • fixed bad visual stuttering on windows 11 • fixed wrong framerate on windows 11 • new castle grounds (normal/+) music, day & night • added a second hidden entrance to the dragon's lair (resolves a certain softlock) • certain misplaced friends can be recovered at sanctuary • took the machine guns away from cats • cats now prefer to be 'near' the player rather than 'touching' the player. • cats no longer follow the player if the player is mounted • bunnies no longer snack on their largest friends • cats no longer snack on their largest friends • bunnies follow the player through noneuclidean areas without getting weird about it • off-border color while -not- using the retro shader will now match the HUD background • Luddershore++ has a new color scheme and tunes • frank can now frank even when the franking would otherwise have been defranked • fixed a bad stripe of location text in the mountains in the castle grounds • you are now ready for this place (if you are ready for it) • cats now enjoy the occasional crunchy snack • portals in the swamp are now properly labeled • the forbidden shore can be accessed • wait, they _do_ come in red?? • flashing items on the HUD are a bit smoother • the post-credits scene now displays kill count • the 'hole' NPC is less incorrect • added "Open Data Folder" to Settings menu

Hero's Spirit changes

addedThis is not New Gen+ , please read the previous announcement, The Future of Hero's Spirit , for more information on that.
changedupdated backend to .NET 6.0 and updated all dependencies • possible (needs verification!) fix for Intel HD3000 series GPUs • improved rendering performance • added vsync to settings • fixed framerate when vsync is off • fixed tool-assist mode's 100% speed being too slow • fixed tool-assist mode's MAX speed capping at refresh rate • fixed bad visual stuttering on windows 11 • fixed wrong framerate on windows 11 • new castle grounds (normal/+) music, day & night • added a second hidden entrance to the dragon's lair (resolves a certain softlock) • certain misplaced friends can be recovered at sanctuary • took the machine guns away from cats • cats now prefer to be 'near' the player rather than 'touching' the player. • cats no longer follow the player if the player is mounted • bunnies no longer snack on their largest friends • cats no longer snack on their largest friends • bunnies follow the player through noneuclidean areas without getting weird about it • off-border color while -not- using the retro shader will now match the HUD background • Luddershore++ has a new color scheme and tunes • frank can now frank even when the franking would otherwise have been defranked • fixed a bad stripe of location text in the mountains in the castle grounds • you are now ready for this place (if you are ready for it) • cats now enjoy the occasional crunchy snack • portals in the swamp are now properly labeled • the forbidden shore can be accessed • wait, they _do_ come in red?? • flashing items on the HUD are a bit smoother • the post-credits scene now displays kill count • the 'hole' NPC is less incorrect • added "Open Data Folder" to Settings menu

A quality of life update has been pushed to Steam. Lots of fixes here, folks. (Though let's be realistic, we probably broke something as well and are standing by for reports.)

This is not New Gen+, please read the previous announcement, The Future of Hero's Spirit, for more information on that.

  • updated backend to .NET 6.0 and updated all dependencies • possible (needs verification!) fix for Intel HD3000 series GPUs • improved rendering performance • added vsync to settings • fixed framerate when vsync is off • fixed tool-assist mode's 100% speed being too slow • fixed tool-assist mode's MAX speed capping at refresh rate • fixed bad visual stuttering on windows 11 • fixed wrong framerate on windows 11 • new castle grounds (normal/+) music, day & night • added a second hidden entrance to the dragon's lair (resolves a certain softlock) • certain misplaced friends can be recovered at sanctuary • took the machine guns away from cats • cats now prefer to be 'near' the player rather than 'touching' the player. • cats no longer follow the player if the player is mounted • bunnies no longer snack on their largest friends • cats no longer snack on their largest friends • bunnies follow the player through noneuclidean areas without getting weird about it • off-border color while -not- using the retro shader will now match the HUD background • Luddershore++ has a new color scheme and tunes • frank can now frank even when the franking would otherwise have been defranked • fixed a bad stripe of location text in the mountains in the castle grounds • you are now ready for this place (if you are ready for it) • cats now enjoy the occasional crunchy snack • portals in the swamp are now properly labeled • the forbidden shore can be accessed • wait, they _do_ come in red?? • flashing items on the HUD are a bit smoother • the post-credits scene now displays kill count • the 'hole' NPC is less incorrect • added "Open Data Folder" to Settings menu

Source

Steam News / 10 September 2022

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