HomeGamesUpdatesPricingMethodology
Steam News10 March 201610y ago

Patch 1.1a is out

The big content patch is here! Once again I would like to thank the community for the nice support and feedback, here on the forums as well as on email and chat. This patch was focused mostly on content.

Full notes

Full Herolike update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedThe big content patch is here! Once again I would like to thank the community for the nice support and feedback, here on the forums as well as on email and chat. This patch was focused mostly on content. We worked hard to make the game feel even less repetitive and spiced everything up with the chance to get artifacts! Furthermore, we removed the quick cheat where you could exit a mission my returning to the world map. Patch details: - fixed the bug where dialog missions where auto-translating to supported languages depending on the language installed on player's Windows. - fixed a bug where monsters did not die from exploding traps in the forest encounter - fixed sound volume for electricity burst in aspect of the storm - fixed some typos in dialog text - changed: Storm Aspect skill movement speed scales with skill level - changed: improved Storm Aspect damage and radius - changed: back to 'World Map' button with 'Resume' - changed: now clicking on the 'Level Up' button will pause the game and activate the Skill and Status windows - changed: 'World Map' button in the Town level has been replaced with a building located near spawn point functioning like the other building - changed: made dropped potions bigger and more visible - made numerous small balance changes - added 4 new Victory goals. Powerup a massive war machine or cleanse a corrupted Altar. - added mana potions are now sold by Survivor Merchant - added 8 new enemies, all part of the Orc race. They are mostly focused on speed and damage skills. - added 6 artifacts that have a chance to drop upon the defeat of a Boss. - added 10 new friendly encounters containing moral dilemmas and logic puzzles - added the Jungle environment with it's luxuriant forest - added 22 more sounds and sound effects for the orcs, demons and the new Jungle environment - added more information through the GUI, so the player can get better feedback on what is happening. - internal: restructured the code with the hope to improve performance, stability and also preparing it for the future addition of the hero Titles feature Thank you for playing guys and thank you for the awesome support! Games Hut

The big content patch is here! Once again I would like to thank the community for the nice support and feedback, here on the forums as well as on email and chat. This patch was focused mostly on content. We worked hard to make the game feel even less repetitive and spiced everything up with the chance to get artifacts! Furthermore, we removed the quick cheat where you could exit a mission my returning to the world map. Patch details: - fixed the bug where dialog missions where auto-translating to supported languages depending on the language installed on player's Windows. - fixed a bug where monsters did not die from exploding traps in the forest encounter - fixed sound volume for electricity burst in aspect of the storm - fixed some typos in dialog text - changed: Storm Aspect skill movement speed scales with skill level - changed: improved Storm Aspect damage and radius - changed: back to 'World Map' button with 'Resume' - changed: now clicking on the 'Level Up' button will pause the game and activate the Skill and Status windows - changed: 'World Map' button in the Town level has been replaced with a building located near spawn point functioning like the other building - changed: made dropped potions bigger and more visible - made numerous small balance changes - added 4 new Victory goals. Powerup a massive war machine or cleanse a corrupted Altar. - added mana potions are now sold by Survivor Merchant - added 8 new enemies, all part of the Orc race. They are mostly focused on speed and damage skills. - added 6 artifacts that have a chance to drop upon the defeat of a Boss. - added 10 new friendly encounters containing moral dilemmas and logic puzzles - added the Jungle environment with it's luxuriant forest - added 22 more sounds and sound effects for the orcs, demons and the new Jungle environment - added more information through the GUI, so the player can get better feedback on what is happening. - internal: restructured the code with the hope to improve performance, stability and also preparing it for the future addition of the hero Titles feature Thank you for playing guys and thank you for the awesome support! Games Hut

Source

Steam News / 10 March 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.