HomeGamesUpdatesPricingMethodology
Steam News27 July 202511mo ago

Patch 2025.7.27.1

World: Updated area around Brightwood to be more playable space. Added new areas in the snow(undead) area of the world.

Full notes

Full Heroic Kingdom: Origins update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes71 additions5 changes0 removals
  • Gameplay
  • Balance
changedWorld:Updated area around Brightwood to be more playable space.
addedWorld:Added new areas in the snow(undead) area of the world. Including frozen lake/camps/POI
changedWorld:Changed the Ancient kings that were in caves to be in more of "crypts". This helps the themes as well as makes the fighting area not so clunky.
addedWorld:Added Wraiths around all Ancient kings. This is to add variety, as well as increase the difficulty around them.
addedWorld:Added Night wraiths around the entire world (spawn at night).
addedWorld:Added the new Ironfang Sentinels(day only) and Bloodfang Stalker(night only) to the old Bandit Stronghold. This will be an area for quests in the future.

World:

  • Updated area around Brightwood to be more playable space.

  • Added new areas in the snow(undead) area of the world. Including frozen lake/camps/POI

  • Changed the Ancient kings that were in caves to be in more of "crypts". This helps the themes as well as makes the fighting area not so clunky.

  • Added Wraiths around all Ancient kings. This is to add variety, as well as increase the difficulty around them.

  • Added Night wraiths around the entire world (spawn at night).

  • Added the new Ironfang Sentinels(day only) and Bloodfang Stalker(night only) to the old Bandit Stronghold. This will be an area for quests in the future.

  • Updated many areas in the world to be more playable in general.

New:

  • Added New material for crafting: Sanctified Ember

  • Added New material for crafting: Umbral Shard

  • Added New material for crafting: Infernal Essence

  • Added New material for crafting: Pyric Core

  • Added New material for crafting: Stormcharge Shard

  • Added New material for crafting: Glacial Core

  • Added New material for crafting: Icebrand Shard

  • Added New material for crafting: Venom Core

  • Added New material for crafting: Crimson Essence

  • Added New material for crafting: Titan Essence

  • Added new crafting pattern for Heavy/Medium/Light armors: Sanctumplate - Has guaranteed EXTRA Holy damage tertiaries.

  • Added new crafting pattern for Heavy/Medium/Light armors: Umbral- Has guaranteed EXTRA Void damage tertiaries.

  • Added new crafting pattern for Heavy/Medium/Light armors: Demonheart- Has guaranteed EXTRA Fel damage tertiaries.

  • Added new crafting pattern for Heavy/Medium/Light armors: Blazeforged- Has guaranteed EXTRA Fire damage tertiaries.

  • Added new crafting pattern for Heavy/Medium/Light armors: Stormbreaker- Has guaranteed EXTRA Electric/Fire damage tertiaries.

  • Added new crafting pattern for Heavy/Medium/Light armors: Everfrozen- Has guaranteed EXTRA Ice damage tertiaries.

  • Added new crafting pattern for Heavy/Medium/Light armors: Permafrost- Has guaranteed EXTRA Frost damage tertiaries.

  • Added new crafting pattern for Heavy/Medium/Light armors: Toxinweave - Has guaranteed EXTRA Poison damage tertiaries.

  • Added new crafting pattern for Heavy/Medium/Light armors: Bloodforged- Has guaranteed EXTRA Bleed damage tertiaries.

  • Added new crafting pattern for Heavy/Medium/Light armors: Earthshaker- Has guaranteed EXTRA Physical/Bleed damage tertiaries.

  • Added Titan Essence to Golem loot tables.

  • Added Crimson Essence to Skeleton/Undead loot tables.

  • Added Umbral Shard to Void Spawn loot table.

  • Added Pyric Core to Fire Elemental loot table.

  • Added Stormcharge Shard to Air Elemental loot table.

  • Added new enemy, Fel Spawn.

  • Added new enemy Fel Spawn to codex.

  • Added Infernal Essence to Fel Spawn loot table.

  • Added Fire Elemental to Codex.

  • Added Void Spawn to Codex.

  • Added Air Elemental to Codex.

  • Added Shadow Lurker to Codex.

  • Added new Enemy Venomweaver.

  • Added new Enemy Venomweaver to Codex.

  • Added Venom Core to Venomweaver loot table.

  • Added Sanctified Embers to Faceless loot table.

  • Added Glacial Core/Icebrand Shard's to Skeletons (snow area) loot table.

  • Added Skeletons to Codex.

  • Added Earthshaker Heavy/Med/Light patterns to the world.

  • Added Blazeforged Heavy/Med/Light patterns to the world.

  • Added Bloodforged Heavy/Med/Light patterns to the world.

  • Added Demonheart Heavy/Med/Light patterns to the world.

  • Added Sanctumplate Heavy/Med/Light patterns to the world.

  • Added Umbral Heavy/Med/Light patterns to the world.

  • Added Toxinweave Heavy/Med/Light patterns to the world.

  • Added Stormbreaker Heavy/Med/Light patterns to the world.

  • Added Permafrost Heavy/Med/Light patterns to the world.

  • Added Everfrozen Heavy/Med/Light patterns to the world.

  • Added Elf Outcasts to Codex.

  • Added Vorenthis The Undying to Codex.

  • Added functionality for enemy spawners to only spawn at night or day.

  • Added a new enemy type "Wraiths".

  • Added new enemy "Night Wraith". These will only spawn at night, they're very strong, but have a 50% chance to hit the rare drop table.

  • Added new enemy "Blood Wraith". These will have an additional 20% chance of hitting rare drop table.

  • Added new enemy "Void Wraith".

  • Added new enemy "Flame Wraith".

  • Added new enemy "Sanctified Wraith".

  • Added new enemy "Glacial Wraith".

  • Added new enemy "Toxic Wraith".

  • Added new enemy "Storm Wraith".

  • Added a new NPC "Sister Aurelia" to Eryndor Castle.

  • Added a new quest to Sister Aurelia "The First Offering". This is a quest introducing shrines, leading players to a shrine for it's benefits.

  • Updated how Dread Host demons spawn in. The process should feel a lot smoother. Also added a new effect to them spawning from the dead host, as well as when they die.

  • Added new enemy "Bloodfang Stalker". These are werewolves that only spawn at night. Their attackspeed increases the lower their HP.

  • Added new rare drop to "Bloodfang Stalker". Vigorshard Necklace: A jagged shard of living crystal hangs at its center, feeding on your vitality. As your wounds deepen, the shard flares with light, boosting your attack speed.

  • Increased scaling on lacerate.

  • Changed lacerate to be bleed damage instead of physical.

  • Added new enemy "Ironfang Sentinel". These will be a standard (but difficult) enemy. They also have a Mythical set on their standard drop table.

  • Added new unique to Ironfang Sentinels. Shoulderguards of the Bloodbound Cure: Carved from bone and wrapped in leech-silk, these guards draw life from your foes. When Lacerate’s wounds bleed, they channel that pain back into you, healing 10% of your missing health per tick.

Source

Steam News / 27 July 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.