HomeGamesUpdatesPricingMethodology
Steam News6 June 20251y ago

Patch 2025.6.6.1

New: Performing a Riposte after a parry is no longer enabled by default. Riposte has been moved to the talent "Master Riposte" in both the 1H and 2H trees.

Full notes

Full Heroic Kingdom: Origins update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes12 additions9 changes0 removals
  • Gameplay
  • Balance
  • Store
  • UI and audio
addedNew:Performing a Riposte after a parry is no longer enabled by default. Riposte has been moved to the talent "Master Riposte" in both the 1H and 2H trees. We feel this is more engaging and provides the player with more controller on whether or not they'd like to perform a Riposte after a parry.
changedNew:Increased the number of points for the talent "Light Hands" from 2 to 5.
changedNew:Increased the number of points for the talent "Ferocious Attacks" to 5. Now increases light attacks by 5% per point for 2h weapons.
changedNew:Increased the "Crit Damage" talents in general tree for both 1H and 2H to 5 available points, up from 2.
changedNew:Increased the "Crit chance" talents in general tree for both 1H and 2H to 5 available points, up from 2.
changedNew:Increased the Strength/Intellect talents in general tree for both 1h and 2H to 3 available points up from 2. Also increased the amount per point from 1 to 2.
number of points for the talent "Light Hands"25number of points for the talent "Light Hands" increased, buffincreased the amount per point12increased the amount per point increased, buff

Heroic Kingdom: Origins changes

addedPerforming a Riposte after a parry is no longer enabled by default. Riposte has been moved to the talent "Master Riposte" in both the 1H and 2H trees. We feel this is more engaging and provides the player with more controller on whether or not they'd like to perform a Riposte after a parry.
changedIncreased the number of points for the talent "Light Hands" from 2 to 5.
changedIncreased the number of points for the talent "Ferocious Attacks" to 5. Now increases light attacks by 5% per point for 2h weapons.
changedIncreased the "Crit Damage" talents in general tree for both 1H and 2H to 5 available points, up from 2.
changedIncreased the "Crit chance" talents in general tree for both 1H and 2H to 5 available points, up from 2.

New:

  • Performing a Riposte after a parry is no longer enabled by default. Riposte has been moved to the talent "Master Riposte" in both the 1H and 2H trees. We feel this is more engaging and provides the player with more controller on whether or not they'd like to perform a Riposte after a parry.

  • Increased the number of points for the talent "Light Hands" from 2 to 5.

  • Renamed Heavy handed in 2H tree to Ferocious Attacks.

  • Increased the number of points for the talent "Ferocious Attacks" to 5. Now increases light attacks by 5% per point for 2h weapons.

  • Increased the "Crit Damage" talents in general tree for both 1H and 2H to 5 available points, up from 2.

  • Increased the "Crit chance" talents in general tree for both 1H and 2H to 5 available points, up from 2.

  • Increased the Strength/Intellect talents in general tree for both 1h and 2H to 3 available points up from 2. Also increased the amount per point from 1 to 2.

  • Added new defense tree to General Talents.

  • Added new defense talent: Adamantine Fortitude - Reduces all damage taken by 2% per point (10% total).

  • Added new defense talent: Second Skin - Increases all resistances by 2% per point (10% total).

  • Maximum Mana/Stamina/Health are now all impacted by % increases, as well as temporary buffs.

  • Added new defense talent: Wisdom - Increases Wisdom by 2% per point (10% total).

  • Added new defense talent: Vitality- Increases Vitality by 2% per point (10% total).

  • Added new defense talent: Agility- Increases Agility by 2% per point (10% total).

  • Added new defense talent: Stoic Endurance - While below 50% health, increases all healing by 5% (25% total).

  • Added new defense talent: Safeguard Instincts - Taking fatal damage will instead heal you to 25% of max health. This can only occur once every 10 minutes.

  • Added new defense talent: Heart of the Titan - Increases health gained per point of vitality by 5 (up to 50).

  • Added new debuff for the talentSafeguard Instincts. This will display on the action bar, to let players know that the passive procced, and whether or not it's available.
  • Poison, Frost, Frozen, Void, Safeguard Instincts debuffs will now all show the remaining time on the DoT.

  • Updated the look of debuffs to match the look and feel of UI updates.

  • Updated the look of talent tooltips to match the look and feel of UI updates.

  • Added max health/stamina/mana to character attributes page.

Source

Steam News / 6 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.