Full notes
Full Herogrinder: Tactical Combat Arenas update
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What changed
- Maps
- Workshop
Herogrinder: Tactical Combat Arenas changes
All environmental assets (walls, doors, and objects) are destroyable in HG! Many will explode and spread area effects, thus even further modifying the environment. This means you can shape your battlefields and use the terrain to your maximum tactical advantage.
No assets can withstand the might of the power hammer! Die MediCore booth, die!
All assets must crumble under a barrage of bullets! I said die already, no healing for you!
BONUS FOOTAGE: Damn! Hard work, but brute force attacks must be used if interfacing fails to open a heavy steel door...
Source
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