Full notes
Full Heroes of Shadow Guard update
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What changed
- Gameplay
- Store
- UI and audio
Heroes of Shadow Guard changes
- Roguehero
New Features
Faction Raids! Work with your team members to design an epic Faction Labyrinth and wage war on opposing Factions.
Item Chests! Raiders no longer have only one chest to find. Players must now find a good hiding spot for their Item Chest as well as their loot Chest, and single player campaigns have several Item Chests hidden throughout.
Elite Guards! Max level guards can now be made super powerful with Legendary Essence.
Skill Breaking! Now you can build the ultimate Mage, Paladin, Priest, or Rogue by customizing skills for each of your heroes.
Labyrinth and Worker Den Icons have been redesigned to more closely fit the HoSG visual style.
Builders are now visible if you or a faction member are upgrading a Labyrinth or Den.
Level up! Experience potions can be found in item chests or purchased from the Village Apothecary.
No longer go in blind. Raid opponents' highest guard level is now shown on the Find Raid UI.
General UI and game polish throughout.
Bug Fixes / Optimizations
Guard models in manage guards interface should now load properly when the interface is first loaded.
Players with large inventory bags or many heroes with many gems should experience less lag with loading these 100+ object UIs.
Cautious Optimism
We are thrilled to bring you all these major updates, but are also fully aware of the bugs that may accompany them. We have done a fair amount of testing in-house, but we can never fully simulate what hundreds of real players will encounter. Please be patient and use the Bug Reporter in the settings menu to let us know of any problems you may encounter. Happy Raiding! - the Iron 27 Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
