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Steam News19 May 20179y ago

Conquest & Leveling Up!

Leveling Up & XP Improvements - XP gains for non-ascended non-hardcore fighters increased - All XP Potions improved and give more XP - Hardcore Fighter XP penalty from PvP reduced to 5% (was 10%) - Transmute Hardcore po

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Full Heroes of Dire update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedLeveling Up & XP Improvements - XP gains for non-ascended non-hardcore fighters increased - All XP Potions improved and give more XP - Hardcore Fighter XP penalty from PvP reduced to 5% (was 10%) - Transmute Hardcore potion works on Level 10 non-ascended fighters The World Conquest system where guilds can capture territory and compete for the resources of Dire is now live! Your squads have a new "Capture Territory" button which can destroy enemy guild territory or claim your own. A new real-time leaderboard (Menu -> Conquest Prizes) tells you who is on top and what the prize is! - Territory: Guilds can CAPTURE tiles using PvP Skulls - Territory: Players can REMOVE captured tiles from enemy guilds - Territory: Guarding skull-worthy squads protect nearby tiles - Territory: Hourly leaderboard awards players and guilds - Territory: Double PvP Skull rewards in captured guild tiles - Territory: Powerful NPCs will not auto-attack players - Territory: Guild members move faster in captured tiles - Territory: Guild members have fog-of-war visibility - Territory: Guild members receive bonus XP from battle - Territory: Guild members get more Silvers from battle

Heroes of Dire changes

addedLeveling Up & XP Improvements - XP gains for non-ascended non-hardcore fighters increased - All XP Potions improved and give more XP - Hardcore Fighter XP penalty from PvP reduced to 5% (was 10%) - Transmute Hardcore potion works on Level 10 non-ascended fighters The World Conquest system where guilds can capture territory and compete for the resources of Dire is now live! Your squads have a new "Capture Territory" button which can destroy enemy guild territory or claim your own. A new real-time leaderboard (Menu -> Conquest Prizes) tells you who is on top and what the prize is! - Territory: Guilds can CAPTURE tiles using PvP Skulls - Territory: Players can REMOVE captured tiles from enemy guilds - Territory: Guarding skull-worthy squads protect nearby tiles - Territory: Hourly leaderboard awards players and guilds - Territory: Double PvP Skull rewards in captured guild tiles - Territory: Powerful NPCs will not auto-attack players - Territory: Guild members move faster in captured tiles - Territory: Guild members have fog-of-war visibility - Territory: Guild members receive bonus XP from battle - Territory: Guild members get more Silvers from battle

Leveling Up & XP Improvements - XP gains for non-ascended non-hardcore fighters increased - All XP Potions improved and give more XP - Hardcore Fighter XP penalty from PvP reduced to 5% (was 10%) - Transmute Hardcore potion works on Level 10 non-ascended fighters The World Conquest system where guilds can capture territory and compete for the resources of Dire is now live! Your squads have a new "Capture Territory" button which can destroy enemy guild territory or claim your own. A new real-time leaderboard (Menu -> Conquest Prizes) tells you who is on top and what the prize is! - Territory: Guilds can CAPTURE tiles using PvP Skulls - Territory: Players can REMOVE captured tiles from enemy guilds - Territory: Guarding skull-worthy squads protect nearby tiles - Territory: Hourly leaderboard awards players and guilds - Territory: Double PvP Skull rewards in captured guild tiles - Territory: Powerful NPCs will not auto-attack players - Territory: Guild members move faster in captured tiles - Territory: Guild members have fog-of-war visibility - Territory: Guild members receive bonus XP from battle - Territory: Guild members get more Silvers from battle

Source

Steam News / 19 May 2017

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