What changed
2 fixes2 additions1 change0 removals
addedVersion 1.10g is now out! This fixes a few minor bugs and also adds the ability to upgrade Golems - simply take them to an Artificer town and you can then re-spec them (for a cost!). This should make Golems more useful since you can now keep them leveled with your party. You can also buy items in groups of 10 simply by holding the shift key when in the store. Version 1.10g Changes
addedGolems can now be upgraded, simply bring them to any Artificer town
fixedFixed issue where Gladiator recruits were not Arena Champions
fixedFix Ice slime and Earth slime text entries, also indicate which can't be stunned?
changedImprove starting town placement on large worlds
Heroes of a Broken Land changes
addedVersion 1.10g is now out! This fixes a few minor bugs and also adds the ability to upgrade Golems - simply take them to an Artificer town and you can then re-spec them (for a cost!). This should make Golems more useful since you can now keep them leveled with your party. You can also buy items in groups of 10 simply by holding the shift key when in the store. Version 1.10g Changes
addedGolems can now be upgraded, simply bring them to any Artificer town
fixedFixed issue where Gladiator recruits were not Arena Champions
fixedFix Ice slime and Earth slime text entries, also indicate which can't be stunned?
changedImprove starting town placement on large worlds
Version 1.10g is now out! This fixes a few minor bugs and also adds the ability to upgrade Golems - simply take them to an Artificer town and you can then re-spec them (for a cost!). This should make Golems more useful since you can now keep them leveled with your party. You can also buy items in groups of 10 simply by holding the shift key when in the store. Version 1.10g Changes
Golems can now be upgraded, simply bring them to any Artificer town
Can buy items in lots of 10 by holding shift
Fixed issue where Gladiator recruits were not Arena Champions
Fix Ice slime and Earth slime text entries, also indicate which can't be stunned?
Improve starting town placement on large worlds