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Steam News19 September 201411y ago

Heroes of a Broken Land Version 1.9

Version 1.9 includes a number of improvements and content. There is now a equipment screen accessable from any town. This screen should make it easier to manage your heroes' equipment.

Full notes

Full Heroes of a Broken Land update

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What changed

3 fixes3 additions5 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
changedVersion 1.9 includes a number of improvements and content. There is now a equipment screen accessable from any town. This screen should make it easier to manage your heroes' equipment. Lizards and Adventurers can now learn how to spot secret doors. New worlds will now have weapon and armor stores scattered about, each holding a random selection of weapons and armor. Inns will also be found in new worlds, where you will find Heroes awaiting recruitment and will be able to rest to heal your party for a fee. Full list of changes:
addedAdd a Equip Hero screen to manage all hero equipment (Equip icon in Town)
addedAdd Armorsmith and Weaponsmiths to the World, selling random items (new game only)
addedAdd Inns to the world, recruit random heroes and rest your party, rest and heal for $$$
fixedFixed trap, altar and fountain outcomes, prevent re-loading to retry (optional, new game only)
changedTweak accessory loot drop chance

Version 1.9 includes a number of improvements and content. There is now a equipment screen accessable from any town. This screen should make it easier to manage your heroes' equipment. Lizards and Adventurers can now learn how to spot secret doors. New worlds will now have weapon and armor stores scattered about, each holding a random selection of weapons and armor. Inns will also be found in new worlds, where you will find Heroes awaiting recruitment and will be able to rest to heal your party for a fee. Full list of changes:

  • Add a Equip Hero screen to manage all hero equipment (Equip icon in Town)

  • Lizard and Adventurers now get a Detect Secret (doors) skill at later levels

  • Add Armorsmith and Weaponsmiths to the World, selling random items (new game only)

  • Add Inns to the world, recruit random heroes and rest your party, rest and heal for $$$

  • Fixed trap, altar and fountain outcomes, prevent re-loading to retry (optional, new game only)

  • Tweak accessory loot drop chance

  • Show weapon specialization (yellow icon & hover text) in equip screen

  • Hide non-equppable items in equip screen

  • Enforce unique town names

  • Quick load (F9) works from combat

  • Fix some quick load issues when in the world map

  • Fix monster stats not resetting on new games

  • Clarify class skill lists a bit

  • Tweak spell filter button layout

  • Handful of UI, typos and various tweaks

Source

Steam News / 19 September 2014

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