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Steam News12 July 20241y ago

1.2.6 Release notes

FEATURES Reworked block mechanics: when block is used, it stays up as a barrier until the enemy's next physical attack. It blocks damage once and then disappears. No need to time it to animation anymore!

Full notes

Full Hero Tale update

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What changed

2 fixes1 addition2 changes0 removals
  • Balance
  • UI and audio
  • Maps
  • Fixes
changedReworked block mechanics: when block is used, it stays up as a barrier until the enemy's next physical attack. It blocks damage once and then disappears. No need to time it to animation anymore!
changedUI
addedAdded marker indicating new map available
fixedFixed being able to sell consumable items after they were autoconsumed, if sales window was open during this time
fixedFixed discrepancy between calculated attack time on higher levels and actual speed

FEATURES

  • Reworked block mechanics: when block is used, it stays up as a barrier until the enemy's next physical attack. It blocks damage once and then disappears. No need to time it to animation anymore!

UI

  • Added marker indicating new map available

FIXES

  • Fixed being able to sell consumable items after they were autoconsumed, if sales window was open during this time

  • Fixed discrepancy between calculated attack time on higher levels and actual speed

Source

Steam News / 12 July 2024

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