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Steam News14 December 20232y ago

Hero.EXE Demo Overhaul Update 0.0.7

Hey Pilots! Long time no see-- here's a nice juicy update to our Demo, complete with a massive Art & Animation overhaul!

Full notes

Full Hero.EXE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Compatibility
  • Balance
added+ Character Art Overhaul (incorporating Spine2D animation system) + Combat Stage Art Overhaul + Combat Projectile VFX Art Overhaul + New Cards added to the Pool + New Enemy Variants added + Partial Controller Support added (Combat-Only currently, still undergoing refinement) + Remappable Controls added to Options + Further SFX backend system improvements + Improvements and adjustments to VN Scenes + Improvements and adjustments to SFX + Various minor Bugfixes and Gameplay feel refinements - Further reduced frequency of Random Encounters
changedPhantom Tile highlights can occasionally be triggered by Health Volcano and Charge Attack - Grenade projectiles can occasionally get stuck spinning - Lovely.ldy enemy will occasionally not finish her attack animation

Hero.EXE changes

added+ Character Art Overhaul (incorporating Spine2D animation system) + Combat Stage Art Overhaul + Combat Projectile VFX Art Overhaul + New Cards added to the Pool + New Enemy Variants added + Partial Controller Support added (Combat-Only currently, still undergoing refinement) + Remappable Controls added to Options + Further SFX backend system improvements + Improvements and adjustments to VN Scenes + Improvements and adjustments to SFX + Various minor Bugfixes and Gameplay feel refinements - Further reduced frequency of Random Encounters
changedPhantom Tile highlights can occasionally be triggered by Health Volcano and Charge Attack - Grenade projectiles can occasionally get stuck spinning - Lovely.ldy enemy will occasionally not finish her attack animation

Hey Pilots! Long time no see-- here's a nice juicy update to our Demo, complete with a massive Art & Animation overhaul!

Changelog:

+ Character Art Overhaul (incorporating Spine2D animation system) + Combat Stage Art Overhaul + Combat Projectile VFX Art Overhaul + New Cards added to the Pool + New Enemy Variants added + Partial Controller Support added (Combat-Only currently, still undergoing refinement) + Remappable Controls added to Options + Further SFX backend system improvements + Improvements and adjustments to VN Scenes + Improvements and adjustments to SFX + Various minor Bugfixes and Gameplay feel refinements - Further reduced frequency of Random Encounters

Known issues:

  • Phantom Tile highlights can occasionally be triggered by Health Volcano and Charge Attack - Grenade projectiles can occasionally get stuck spinning - Lovely.ldy enemy will occasionally not finish her attack animation

To see our Development Progress, check out our latest Kickstarter Update Post: https://www.kickstarter.com/projects/heroexegame/heroexe/posts/3736557

And if you'd like to give us your feedback, or encounter any bugs you'd like to report, come find us on our Community Discord-- let's chat! http://discord.gg/BHk2fJ6

EPILEPSY WARNING: Post-Credits scene has some flashing!

Source

Steam News / 14 December 2023

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