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Steam News2 May 20215y ago

Devlog #5

Hi friends! In this blog we want to talk about the global map. The global map is generated randomly at the beginning of each run.

Full notes

Full Heretic's Lot update

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What changed

0 fixes0 additions5 changes0 removals
  • Maps
  • Events
  • Gameplay
  • Balance
changedHi friends! In this blog we want to talk about the global map.
changedThe global map is generated randomly at the beginning of each run. Then the player travels from point to point, choosing which of them are more suitable for him at the moment.
changedEvent - here you can get a text event with options to choose from. Or you will be asked to solve a riddle in the Catacombs.
changedTraveling Merchant - here you can replenish your supply of combat spells. If, of course, you have collected enough coins.
changedAltar - the altar has no final implementation yet. We plan that the player will be forced to make some kind of sacrifice (for example, give 99% HP) in exchange for a rare skill or perk.

Hi friends! In this blog we want to talk about the global map.

The global map is generated randomly at the beginning of each run. Then the player travels from point to point, choosing which of them are more suitable for him at the moment.

At the moment, we have implemented these types of points:

Battle - the name speaks for itself. Here you find yourself on a combat location.

Event - here you can get a text event with options to choose from. Or you will be asked to solve a riddle in the Catacombs.

Traveling Merchant - here you can replenish your supply of combat spells. If, of course, you have collected enough coins.

Altar - the altar has no final implementation yet. We plan that the player will be forced to make some kind of sacrifice (for example, give 99% HP) in exchange for a rare skill or perk.

Chapter Boss - well, everything is simple here. A boss fight at the end of each chapter.

See you next time! ːsteammockingː

Source

Steam News / 2 May 2021

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