Full notes
Full Heretic's Lot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Events
- Gameplay
- Balance
Hi friends! In this blog we want to talk about the global map.
The global map is generated randomly at the beginning of each run. Then the player travels from point to point, choosing which of them are more suitable for him at the moment.
At the moment, we have implemented these types of points:
Battle - the name speaks for itself. Here you find yourself on a combat location.
Event - here you can get a text event with options to choose from. Or you will be asked to solve a riddle in the Catacombs.
Traveling Merchant - here you can replenish your supply of combat spells. If, of course, you have collected enough coins.
Altar - the altar has no final implementation yet. We plan that the player will be forced to make some kind of sacrifice (for example, give 99% HP) in exchange for a rare skill or perk.
Chapter Boss - well, everything is simple here. A boss fight at the end of each chapter.
See you next time! ːsteammockingː
Source
Changelog.gg summarizes and formats this update. How we read updates.
