Update log
Full Here Comes The Swarm update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Compatibility
- Fixes
- Balance
- Performance
- Events
It's our turn to be part of Steam Next Fest! We are thrilled to be bringing an updated demo for you to face against the swarm. It was with your help during the last playtest that we were able to make changes to the demo. 💛
With the March 5th Early Access Launch just around the corner, our team is excited for you to try out the demo. Let us know what you think so we can continue to develop with community input.
Where to leave feedback and report bugs
Demo Patch 4198
Applied all changes, fixes, and balancing updates done during the beta period. Limited to all content available in the demo.
Additional changes/fixes:
Changed the relic location of Karkadann to be in front of the starter units.
Fixed Spitter rotation not working during pause.
Fixed a bug where if multiple auras would overlap, the effect would be removed if the first aura stopped overlapping.
Fixed self-healing providing veterancy xp.
Fixed an issue where the settlement victory animation would loop after a while.
Fixed a bug where large buildings were stamping the pathfinding grid incorrectly.
Fixed a bug in the particle system that could cause a crash.
Fixed a bug where wave timers would reset after loading.
Fixed the bottom save trash icon not being clickable.
Thank you all, and enjoy Steam Next Fest!
- CableHook Games
Community Events
- Cosmetic2/233/2: Gleam Giveaway
2/24: Meme Machine Community Event starting
2/25: Demo Deep Dive Dev Diary coming 2/24
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[dynamiclink href="https://store.steampowered.com/app/3052730/Here_Comes_The_Swarm/"]
Source
