HomeGamesUpdatesPricingMethodology
Steam News5 October 20259mo ago

Improved balance, enhanced aggressive branch, other improvements and much more!

Greetings, brave explorers of Nanraas! You might have noticed that we’ve not been recently posting any news and/or patch notes on Steam but worry not!

Full notes

Full Heralds of the Avirentes - Ch. 1 Wings of Change update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, brave explorers of Nanraas! You might have noticed that we’ve not been recently posting any news and/or patch notes on Steam but worry not! We’ve taken a short break and now we’re back and ready to make the gears of the development process spin even faster! We’ve also taken some time to carefully analyze all the feedback provided, as well as to apply all the necessary corrections to our plans and schedule. There should always be some new exciting, top-notch content in each update, but sometimes we also need to dive into a retrospective view of what we’ve already done and make it even better for new and returning players!

What changed

0 fixes3 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Maps
addedGreetings, brave explorers of Nanraas! You might have noticed that we’ve not been recently posting any news and/or patch notes on Steam but worry not! We’ve taken a short break and now we’re back and ready to make the gears of the development process spin even faster! We’ve also taken some time to carefully analyze all the feedback provided, as well as to apply all the necessary corrections to our plans and schedule. There should always be some new exciting, top-notch content in each update, but sometimes we also need to dive into a retrospective view of what we’ve already done and make it even better for new and returning players!
addedSince Azaries is about to reach the next large city of the region – Boutymus – we’ve decided to enroll a number of improvements and new features to the existing content, which are based on the invaluable feedback provided by our active community.
removedSome tweaks were applied to the English localization mostly at the beginning of the game to remove all found inconsistences in terminology, lore and names, thus updating the bits of outdated translation to a current quality level.
changedWe’ve received feedback regarding the aggressive branch being too similar to the conventional one, which makes it feel odd in more than one way. We agree that aggressive Azaries should receive featured perks, exclusive dialog options and corresponding handicaps, therefore we’re currently investigating possibilities of implementing all these ideas into the gameplay. However, be advised that quality rework of this gameplay paradigm will take some time and may require additional careful testing in order not to mess up the other gameplay features and improve the overall gaming experience.
changedCombat map of certain encounters will include more options which might lead to defeating/intimidating/making your foes flee (as well as losing the battle if misused or abused), which will result in possibility to use more creative approach while dealing with powerful enemies and bosses.
addedAlso, rest assured that we’re preparing some exciting new adventures for Azaries and her loyal friends, so stay tuned!

Heralds of the Avirentes - Ch. 1 Wings of Change changes

addedGreetings, brave explorers of Nanraas! You might have noticed that we’ve not been recently posting any news and/or patch notes on Steam but worry not! We’ve taken a short break and now we’re back and ready to make the gears of the development process spin even faster! We’ve also taken some time to carefully analyze all the feedback provided, as well as to apply all the necessary corrections to our plans and schedule. There should always be some new exciting, top-notch content in each update, but sometimes we also need to dive into a retrospective view of what we’ve already done and make it even better for new and returning players!
addedSince Azaries is about to reach the next large city of the region – Boutymus – we’ve decided to enroll a number of improvements and new features to the existing content, which are based on the invaluable feedback provided by our active community.
removedSome tweaks were applied to the English localization mostly at the beginning of the game to remove all found inconsistences in terminology, lore and names, thus updating the bits of outdated translation to a current quality level.
changedWe’ve received feedback regarding the aggressive branch being too similar to the conventional one, which makes it feel odd in more than one way. We agree that aggressive Azaries should receive featured perks, exclusive dialog options and corresponding handicaps, therefore we’re currently investigating possibilities of implementing all these ideas into the gameplay. However, be advised that quality rework of this gameplay paradigm will take some time and may require additional careful testing in order not to mess up the other gameplay features and improve the overall gaming experience.
changedCombat map of certain encounters will include more options which might lead to defeating/intimidating/making your foes flee (as well as losing the battle if misused or abused), which will result in possibility to use more creative approach while dealing with powerful enemies and bosses.

Since Azaries is about to reach the next large city of the region – Boutymus – we’ve decided to enroll a number of improvements and new features to the existing content, which are based on the invaluable feedback provided by our active community.

  1. Some tweaks were applied to the English localization mostly at the beginning of the game to remove all found inconsistences in terminology, lore and names, thus updating the bits of outdated translation to a current quality level.

  2. We’ve received feedback regarding the aggressive branch being too similar to the conventional one, which makes it feel odd in more than one way. We agree that aggressive Azaries should receive featured perks, exclusive dialog options and corresponding handicaps, therefore we’re currently investigating possibilities of implementing all these ideas into the gameplay. However, be advised that quality rework of this gameplay paradigm will take some time and may require additional careful testing in order not to mess up the other gameplay features and improve the overall gaming experience.

  3. Combat map of certain encounters will include more options which might lead to defeating/intimidating/making your foes flee (as well as losing the battle if misused or abused), which will result in possibility to use more creative approach while dealing with powerful enemies and bosses.

Also, rest assured that we’re preparing some exciting new adventures for Azaries and her loyal friends, so stay tuned!

Thank you very much! See you in Nanraas!

Source

Steam News / 5 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.