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Steam News16 October 20223y ago

Henosis: Netherworld Patch (MAJOR)

Netherworld Patch includes the following changes: General Changes: - Checkpoint Health system added - Player Evaporation Health Meter aded - Set a variable cap for collecting all tokens instead of 3 - TimeSlow pickup ab

Full notes

Full Henosis™ update

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What changed

0 fixes2 additions0 changes0 removals
  • Balance
  • Gameplay
addedGeneral Changes: - Checkpoint Health system added - Player Evaporation Health Meter aded - Set a variable cap for collecting all tokens instead of 3 - TimeSlow pickup ability added (no longer an inherit ability) - All vanilla levels (w01, w02 and w03) completely revamped and expanded - Intro and Outro cutscenes replaced - World 3 platform sprites updated - Lighting for World 2 tweaked - World 2 Boss level redesign - World 3 Boss level redesign - World 3 Boss redesigned - Added a splash impact effect to the Player when landing
addedNew 'Netherworld Mode' added with all new levels including: - AI Worm Turret - AI Floater - AI Melee - AI Jumper - Swinging Laser Turrets - Rotating Laser Turrets - Swaying Thorns - Ice (Slippery Surfaces) - Rotating Ball Spikes - Moving ON/OFF Laser Beams - Bezier-path Flyer movements - Bezier-path 1x1 platforms - Circular Rotating Platforms - Ping-pong & Looping Dual-Path Lasers

Henosis™ changes

addedGeneral Changes: - Checkpoint Health system added - Player Evaporation Health Meter aded - Set a variable cap for collecting all tokens instead of 3 - TimeSlow pickup ability added (no longer an inherit ability) - All vanilla levels (w01, w02 and w03) completely revamped and expanded - Intro and Outro cutscenes replaced - World 3 platform sprites updated - Lighting for World 2 tweaked - World 2 Boss level redesign - World 3 Boss level redesign - World 3 Boss redesigned - Added a splash impact effect to the Player when landing
addedNew 'Netherworld Mode' added with all new levels including: - AI Worm Turret - AI Floater - AI Melee - AI Jumper - Swinging Laser Turrets - Rotating Laser Turrets - Swaying Thorns - Ice (Slippery Surfaces) - Rotating Ball Spikes - Moving ON/OFF Laser Beams - Bezier-path Flyer movements - Bezier-path 1x1 platforms - Circular Rotating Platforms - Ping-pong & Looping Dual-Path Lasers

Netherworld Patch includes the following changes:

General Changes:

  • Checkpoint Health system added
  • Player Evaporation Health Meter aded

Set a variable cap for collecting all tokens instead of 3 - TimeSlow pickup ability added (no longer an inherit ability) - All vanilla levels (w01, w02 and w03) completely revamped and expanded - Intro and Outro cutscenes replaced - World 3 platform sprites updated - Lighting for World 2 tweaked - World 2 Boss level redesign - World 3 Boss level redesign - World 3 Boss redesigned - Added a splash impact effect to the Player when landing

New 'Netherworld Mode' added with all new levels including:

  • AI Worm Turret
  • AI Floater
  • AI Melee
  • AI Jumper
  • Swinging Laser Turrets
  • Rotating Laser Turrets
  • Swaying Thorns
  • Ice

(Slippery Surfaces) - Rotating Ball Spikes - Moving ON/OFF Laser Beams - Bezier-path Flyer movements - Bezier-path 1x1 platforms - Circular Rotating Platforms - Ping-pong & Looping Dual-Path Lasers

Source

Steam News / 16 October 2022

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