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Steam News2 August 202613d ago

Update 0.5.81

System & Balance Spamming guard repeatedly now makes it a bit harder to block enemy attacks. Is this finally the end for the infamous giant sewer rat? Resting at a Recovery Statue will now save your location.

In this update1

Full notes

Full Hemlon the Grey update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Balance
  • Maps
changedSystem & BalanceSpamming guard repeatedly now makes it a bit harder to block enemy attacks.
changedSystem & BalanceIs this finally the end for the infamous giant sewer rat?
changedSystem & BalanceResting at a Recovery Statue will now save your location. The reason there wasn't an Angel Statue in that area was related to planned map design for the full game, including shortcuts and such — but regardless, in the current demo build, that was just pointless harshness. After weighing various feedback, we decided it would be better to provide a save point here, so instead of placing an Angel Statue, we've added that functionality to the Recovery Statue. Note that this may differ in the full release.
changedSystem & BalanceFor the same reason as the Recovery Statue change, we've also shortened the retry shortcut for Stholcarad the Slave Warden. We similarly judged this route to be pointless in the demo.

Hemlon the Grey changes

changedSpamming guard repeatedly now makes it a bit harder to block enemy attacks.
changedIs this finally the end for the infamous giant sewer rat?
changedResting at a Recovery Statue will now save your location. The reason there wasn't an Angel Statue in that area was related to planned map design for the full game, including shortcuts and such — but regardless, in the current demo build, that was just pointless harshness. After weighing various feedback, we decided it would be better to provide a save point here, so instead of placing an Angel Statue, we've added that functionality to the Recovery Statue. Note that this may differ in the full release.
changedFor the same reason as the Recovery Statue change, we've also shortened the retry shortcut for Stholcarad the Slave Warden. We similarly judged this route to be pointless in the demo.

System & Balance

  • Spamming guard repeatedly now makes it a bit harder to block enemy attacks.

  • Is this finally the end for the infamous giant sewer rat?

  • Resting at a Recovery Statue will now save your location. The reason there wasn't an Angel Statue in that area was related to planned map design for the full game, including shortcuts and such — but regardless, in the current demo build, that was just pointless harshness. After weighing various feedback, we decided it would be better to provide a save point here, so instead of placing an Angel Statue, we've added that functionality to the Recovery Statue. Note that this may differ in the full release.

  • For the same reason as the Recovery Statue change, we've also shortened the retry shortcut for Stholcarad the Slave Warden. We similarly judged this route to be pointless in the demo.

Source

Steam News / 2 August 2026

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