Full notes
Full Helrift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
Helrift changes
To ensure we deliver Early Access in the best shape and to as wide an audience as possible, we have decided to move our EA launch from April.
Our new timeline
- June 2026We will be participating in the Steam Next Fest with a major playable demo showcasing Crusades and new map areas.
Q3 2026: We aim to launch into Early Access as soon as possible following the Next Fest.
We know many of you were looking forward to starting Helrift in April, and we really want to launch the game to you all as soon as possible, but this extra time allows us to ramp up our marketing and visibility efforts so you have more players alongside you. It also means we can implement more features and ongoing stability improvements, work that can take time as a solo developer.
Stay tuned for more developer briefings, media clips and perhaps even another playtest as we gear up for June!
Thank you for all your support so far and your patience as we get things right.
Source
Changelog.gg summarizes and formats this update. How we read updates.
