Full notes
Full Hellwatch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
For over 180 days and sleepless nights, we've been working on the Hellwatch project. Take a look at the results we achieved in two weeks:
Finalized the customization of affixes: in-game debuffs that are applied to the player after death.
The new character "Leela", which we will tell you about very soon, has a new animation.
The En page on Steam has been finalized and we are starting to work on the Russian version.
The matchmaking system has been finalized, now it's easier for players to find each other in the queue.
Updated character portraits, now they have a more attractive visual style.
Improved animation in the game menu.
Added a new map generator that easily gives the impression of an open world.
Rendered several new locations and added additional content to them to create a more immersive gameplay experience.
SOCIAL CHANNELS
Official Discord Twitter game
Source
Changelog.gg summarizes and formats this update. How we read updates.
