Full notes
Full Hellsweeper VR update
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The Halloween spirits have finally stopped haunting us, along with (hopefully!) most of the bugs you reported. As always, please keep the feedback coming!
All items with (*) were inspired by the community.
Bug Fixes
| * Fixed jittering Katana Bow. |
| * Fixed blast hitting enemies multiple times. |
| * Fixed ally's bullet time bubble not appearing. |
| * Fixed disappearing blessings when continuing a run. |
| * Fixed missing boss pedestal when starting an act. |
| * Fixed stonefists being affected by concussive blast. |
| * Fixed stonefist's bow attachment causing hookshot to trigger when launched. |
| * Fixed AOE magic abilities drifting in the wrong direction. - PSVR Only |
| * Fixed missing toxic texture for Gluttony's cleaver. - Meta Quest 2/3 Only |
| * Fixed grab indicator showing on other player's magic orbs in MP. |
| * Fixed Hellsweep difficulty not spawning totems even when Battle Bounty is off in MP. |
| Fixed Shotgun not behaving as intended when a weapon is attached. |
| * Fixed Sweeper's Broom having the wrong cosmetic icons. |
| * Fixed ammo pool counter on the wrist UI when swapping rigs. |
QoL
| * Conjuration Sensitivity now affects mechanics like concussive blast and magic infusion. |
| Added arrow pool for the Bow's chart. |
| Polished controls when the player attaches a Bow to a Shotgun that is attached to the Katana's sheath. |
Source
Changelog.gg summarizes and formats this update. How we read updates.
