HomeGamesUpdatesPricingMethodology
Steam News10 June 202626d ago

Demo - Hotfix 1.1.3

Hello, we've taken your additional feedback into consideration and here's a demo hotfix 1.1.

Full notes

Full HellSlave II: Judgment of the Archon update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, we've taken your additional feedback into consideration and here's a demo hotfix 1.1.3 with the following changes:

What changed

4 fixes0 additions5 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
  • Maps
fixedHello, we've taken your additional feedback into consideration and here's a demo hotfix 1.1.3 with the following changes:
fixedFixed issue where you couldn't change your key binding to qwerty
fixedFixed an issue where satanic mirror wasn't sending back the damage to attacker
changedwhen overing on the "sort" button, it's now indicating "sort by rarity" properly
fixedfixed a bug where the numbers were huge when playing the special power of Leviathan with enhanced bonus
changedthe objective for the skeleton quest wasn't displayed well on map when the mission was to go back to town

HellSlave II: Judgment of the Archon changes

fixedHello, we've taken your additional feedback into consideration and here's a demo hotfix 1.1.3 with the following changes:
fixedFixed issue where you couldn't change your key binding to qwerty
fixedFixed an issue where satanic mirror wasn't sending back the damage to attacker
changedwhen overing on the "sort" button, it's now indicating "sort by rarity" properly
fixedfixed a bug where the numbers were huge when playing the special power of Leviathan with enhanced bonus

Fixes

  • Fixed issue where you couldn't change your key binding to qwerty

  • Fixed an issue where satanic mirror wasn't sending back the damage to attacker

  • when switching from controller to mouse, the indication to interact now switches from press "E" to press "A"

  • when overing on the "sort" button, it's now indicating "sort by rarity" properly

  • fixed a bug where the numbers were huge when playing the special power of Leviathan with enhanced bonus

  • the objective for the skeleton quest wasn't displayed well on map when the mission was to go back to town

  • the title of the skeleton quest wasn't displayed well

  • when you select an objective on the map, it is correctly kept when you come back and forth from the map menu

Quality Of Life

  • the info tooltip on enemies is better displayed to enhance visibility and commodity

  • the combat log is providing better information overall

  • when you pick a lore note, it is now indicated which one is the most recent picked one in the lore menu

Your feedback means a lot to me so do not hesitate to send your bugs/suggestions in the steam discussions or discord! Hope you are having a hella fun with the demo! 🔥

  • Baptiste (solo-dev)

Source

Steam News / 10 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.