Full notes
Full Hell's Descent update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions2 changes0 removals
- Balance
- Gameplay
- UI and audio
changedChangesIncreased wave duration
changedChangesReduced enemy hp in level one between wave 6 and 10
addedChangesAdded more passive buffs
addedChangesAdded missing audio to some spells
Changes
Enemies despawn when the timer ends
Increased wave duration
Reduced enemy hp in level one between wave 6 and 10
Added more passive buffs
Added missing audio to some spells
Source
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