What changed
0 fixes0 additions1 change0 removals
changedHello, community!An Entangled ghost of yourself is now roaming the space station if you die, be careful! - Deploying your shield at the right moment now gives you a massive boost in deflection (Parry) - Emotes now don't auto-populate the menu in medium class - Removed the mind cube reader as its dialogs were not intended for the demo, replaced it with a nice weapon - Added Omnicube tutorials - Added sound on weapon leveling up - Removed a somewhat recurring leather sound from the player soundbank - Added more obvious warning when energy is too low to perform an ability, fire a gun, or use the Omnicube - Speeded up dialog while adding delay on discussion choices - Stopped enemies' abilities when they die - Fixed an issue with hitting crates filling up your energy and healing you - Fixed the modules Greed Sacrifice and Leech - Fixed an issue with removing or adding stat boosting module tinning the stats screen values green or red - Fixed a number of melee and firearm passive unlockable abilities that would fail to provide a proper stat boost - Fixed where the motion sensitivity wouldn't go down to the minimum - Fixed a case where the Omnicube transposition could trigger an endless loading screen in some cases - Fixed the Warrior Saber missing its upgrade chip effects - Fixed the player unable to fall for a split second after getting off a ladder - Fixed an issue where the world wouldn't load after the player would respawn in a very specific spot in a pit - Fixed the Black Hole door beam being misaligned - Fixed a few walls missing collisions - Fixed a case with enemies freezing in place after losing sight of the player - Fixed a bug where the player would perish again after dying from a fall in a pit - Fixed the horde enemy not having their spawning effect - Fixed enemies popping in an out of the world
Hellpoint: The Thespian Feast changes
changedAn Entangled ghost of yourself is now roaming the space station if you die, be careful! - Deploying your shield at the right moment now gives you a massive boost in deflection (Parry) - Emotes now don't auto-populate the menu in medium class - Removed the mind cube reader as its dialogs were not intended for the demo, replaced it with a nice weapon - Added Omnicube tutorials - Added sound on weapon leveling up - Removed a somewhat recurring leather sound from the player soundbank - Added more obvious warning when energy is too low to perform an ability, fire a gun, or use the Omnicube - Speeded up dialog while adding delay on discussion choices - Stopped enemies' abilities when they die - Fixed an issue with hitting crates filling up your energy and healing you - Fixed the modules Greed Sacrifice and Leech - Fixed an issue with removing or adding stat boosting module tinning the stats screen values green or red - Fixed a number of melee and firearm passive unlockable abilities that would fail to provide a proper stat boost - Fixed where the motion sensitivity wouldn't go down to the minimum - Fixed a case where the Omnicube transposition could trigger an endless loading screen in some cases - Fixed the Warrior Saber missing its upgrade chip effects - Fixed the player unable to fall for a split second after getting off a ladder - Fixed an issue where the world wouldn't load after the player would respawn in a very specific spot in a pit - Fixed the Black Hole door beam being misaligned - Fixed a few walls missing collisions - Fixed a case with enemies freezing in place after losing sight of the player - Fixed a bug where the player would perish again after dying from a fall in a pit - Fixed the horde enemy not having their spawning effect - Fixed enemies popping in an out of the world
The Thespian Feast update is live on Steam:
- An Entangled ghost of yourself is now roaming the space station if you die, be careful! - Deploying your shield at the right moment now gives you a massive boost in deflection (Parry) - Emotes now don't auto-populate the menu in medium class - Removed the mind cube reader as its dialogs were not intended for the demo, replaced it with a nice weapon - Added Omnicube tutorials - Added sound on weapon leveling up - Removed a somewhat recurring leather sound from the player soundbank - Added more obvious warning when energy is too low to perform an ability, fire a gun, or use the Omnicube - Speeded up dialog while adding delay on discussion choices - Stopped enemies' abilities when they die - Fixed an issue with hitting crates filling up your energy and healing you - Fixed the modules Greed Sacrifice and Leech - Fixed an issue with removing or adding stat boosting module tinning the stats screen values green or red - Fixed a number of melee and firearm passive unlockable abilities that would fail to provide a proper stat boost - Fixed where the motion sensitivity wouldn't go down to the minimum - Fixed a case where the Omnicube transposition could trigger an endless loading screen in some cases - Fixed the Warrior Saber missing its upgrade chip effects - Fixed the player unable to fall for a split second after getting off a ladder - Fixed an issue where the world wouldn't load after the player would respawn in a very specific spot in a pit - Fixed the Black Hole door beam being misaligned - Fixed a few walls missing collisions - Fixed a case with enemies freezing in place after losing sight of the player - Fixed a bug where the player would perish again after dying from a fall in a pit - Fixed the horde enemy not having their spawning effect - Fixed enemies popping in an out of the world