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Steam News28 July 20205y ago

Patch 3 - More Bug Fixes

Hey there! The battle against the bugs is still going, but we will prevail in the end. Thank you so much for all your feedback, we read every message obsessively, and we're super grateful for your support!

Full notes

Full Hello Neighbor 2 Alpha 1.5 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there!

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedHello Neighbor 2 Alpha 1 Update - Version 1.0.1.0 Corrected AI behavior Fixed navigation issues for narrow passages Fixed an issue where a player would lose control after falling from a height while using binoculars Fixed an issue where loading while in the final stage of the alpha would cause characters to double, resulting in a crash The fireplace now correctly detects items thrown into it Corrected visual effects for the fire and smoke produced by the fireplace Fixed plank scaling while prying it off with a crowbar The Guest now stumbles much less frequently on the items he picks up The Guest is now easier to knock down by throwing an item at him Door code now changes for each new game Fixed the start of the Guest's fire extinguisher flight animation Fixed collisions for various objects Fixed invisible collision in the doorway leading to the backyard

Hello Neighbor 2 Alpha 1.5 changes

fixedHello Neighbor 2 Alpha 1 Update - Version 1.0.1.0 Corrected AI behavior Fixed navigation issues for narrow passages Fixed an issue where a player would lose control after falling from a height while using binoculars Fixed an issue where loading while in the final stage of the alpha would cause characters to double, resulting in a crash The fireplace now correctly detects items thrown into it Corrected visual effects for the fire and smoke produced by the fireplace Fixed plank scaling while prying it off with a crowbar The Guest now stumbles much less frequently on the items he picks up The Guest is now easier to knock down by throwing an item at him Door code now changes for each new game Fixed the start of the Guest's fire extinguisher flight animation Fixed collisions for various objects Fixed invisible collision in the doorway leading to the backyard

The battle against the bugs is still going, but we will prevail in the end. Thank you so much for all your feedback, we read every message obsessively, and we're super grateful for your support!

Without further ado, here's the whole list of changes:

Hello Neighbor 2 Alpha 1 Update - Version 1.0.1.0 Corrected AI behavior Fixed navigation issues for narrow passages Fixed an issue where a player would lose control after falling from a height while using binoculars Fixed an issue where loading while in the final stage of the alpha would cause characters to double, resulting in a crash The fireplace now correctly detects items thrown into it Corrected visual effects for the fire and smoke produced by the fireplace Fixed plank scaling while prying it off with a crowbar The Guest now stumbles much less frequently on the items he picks up The Guest is now easier to knock down by throwing an item at him Door code now changes for each new game Fixed the start of the Guest's fire extinguisher flight animation Fixed collisions for various objects Fixed invisible collision in the doorway leading to the backyard

If you didn't get the update automatically, please restart your Steam client.

Catch you later!

- Eerie Guest & tinyBuild

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Source

Steam News / 28 July 2020

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