Full notes
Full Hellmet: Seven Circles Down update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Bullets, Beams and Booty changes name to Hellmet: Seven Circles Down to better reflect the main mechanics and theme of the game.
Hellmet: Seven Circles Down is a fast, chaotic twin-stick action roguelite where you plunge through the seven circles of hell, swap cursed helmets for absurd new powers, unlock new characters, and build up an arsenal of increasingly unhinged weapons. Pixel-art carnage, tight combat, and relentless forward momentum define the experience.
Chaotic Twin-Stick Combat Shoot, slash, headbutt, and blast through demon swarms with weapons that evolve from basic firepower to full infernal nonsense.
Hellmets With Powers Find and equip cursed helmets that completely change your playstyle—movement, damage, utility, and survival all shift with each Hellmet.
Seven Circles to Conquer Descend through portals from circle to circle, each layer introducing new enemies, hazards, modifiers, and rules.
High Mobility Dash, jump, bash, roll, shield, sprint—stay moving or die. Every circle demands aggressive evasion and precise execution.
Unlockable Characters & Arsenal Earn resources to unlock new characters, weapons, abilities, and upgrades that expand your toolbox and reshape how each run plays.
Boss-Driven Progression Every circle ends in a boss fight that forces you to adapt, learn, and improvise under pressure.
Stylized Retro Pixel Art Punchy, readable, and explosive visuals give the chaos clarity and weight.
Prepare to plunge deeper, fight harder, and swap helmets faster as hell escalates around you. Seven circles stand between you and the Ultimate Lord of the Underworld—gear up, dive in, and bring the pain.
Source
Changelog.gg summarizes and formats this update. How we read updates.
