HomeGamesUpdatesPricingMethodology
Steam News22 July 20232y ago

Small improvements and new achievement

Added scale to Light / Dark blades, but also reduced extra distance from levels. - Made the 'Mountain Spirit' boss stronger and with some special abilities. - Added reminder you can dash if you die without dashing.

Full notes

Full HellEscape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedAdded scale to Light / Dark blades, but also reduced extra distance from levels. - Made the 'Mountain Spirit' boss stronger and with some special abilities. - Added reminder you can dash if you die without dashing. - Made 'Dark Minions' stronger. - Added 'Liberator' achievement for freeing mercenaries.

HellEscape changes

addedAdded scale to Light / Dark blades, but also reduced extra distance from levels. - Made the 'Mountain Spirit' boss stronger and with some special abilities. - Added reminder you can dash if you die without dashing. - Made 'Dark Minions' stronger. - Added 'Liberator' achievement for freeing mercenaries.
  • Added scale to Light / Dark blades, but also reduced extra distance from levels. - Made the 'Mountain Spirit' boss stronger and with some special abilities. - Added reminder you can dash if you die without dashing. - Made 'Dark Minions' stronger. - Added 'Liberator' achievement for freeing mercenaries.

Source

Steam News / 22 July 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.