In this update1
Full notes
Full HELLCARD: Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Performance
- Fixes
- UI and audio
HELLCARD: Prologue changes
This update brings to Prologue a part of the changes launching today with the 1.0 update for Hellcard. You can read the full changelog for this Prologue. And, if you are curious, check what is being added to the full game by following this link:
https://store.steampowered.com/app/1201540/HELLCARD/
The full changelog for the Hellcard Prologue
Sped up repeating actions of selected monsters
Balance: Flawed Ruby artifact now gives 3 additional mana on the first turn but takes 1 mana back afterward instead of taking 2 mana on the first turn and giving 1 additional afterward
Balance: Friendly Toad artifact now heals 4 HP when skipping Card Rewards instead of 10 HP but doesn't lower the number of cards on Card Rewards
Balance: Stone Mask artifact now gives 3 Max HP instead of 1 after the battle where the owner didn't lose any HP
Fixed a crash when leveling selected companions
Fixed negative XP when finishing a run with a very high XP
Fixed Devourer getting stuck in the intent loop when a large number of monsters were killed at the same time
Fixed some monsters not properly scaling their features and actions in the Endless mode
Fixed some monsters not properly showing their scaled features and actions in the Endless mode
Fixed incorrect monsters' intents after they were double moved (using Stamina Burst, Bookmark, etc.)
Fixed companions doubling their deck when entering Floor 2
Fixed retiring a companion always retired the one on the left when using Large UI
Fixed code logging crash debug data
Network traffic optimizations
As Always, Stay Safe in Paper Dunegeons ːarchduckː Konstanty
Source
Changelog.gg summarizes and formats this update. How we read updates.
