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Steam News26 October 20232y ago

Version 1.0.4 is live!

1.0.4 Patch Notes Update default key bindings for mouse and keyboard. Making sure new keybindings save properly between game sessions.

Full notes

Full Hellboy Web of Wyrd update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions7 changes0 removals
  • Gameplay
  • Balance
added1.0.4 Patch NotesMaking sure new keybindings save properly between game sessions.
fixed1.0.4 Patch NotesFixing enemy spawn issue with walls.
added1.0.4 Patch NotesAdding an enable/disable toggle for Hellboy's stylized walk cycle animation.
changed1.0.4 Patch NotesCertain enemy special attacks now break lock on as intended.
changed1.0.4 Patch NotesBalance changes to increase the overall difficulty curve:
changed1.0.4 Patch NotesHeavy attack & Breakable Damage Increased for Act 2 and 3 enemies.

Hellboy Web of Wyrd changes

addedMaking sure new keybindings save properly between game sessions.
fixedFixing enemy spawn issue with walls.
addedAdding an enable/disable toggle for Hellboy's stylized walk cycle animation.
changedCertain enemy special attacks now break lock on as intended.
changedBalance changes to increase the overall difficulty curve:

1.0.4 Patch Notes

  • Update default key bindings for mouse and keyboard.

  • Making sure new keybindings save properly between game sessions.

  • Changing lock-on camera sensitivity for mouse and keyboard players to decrease accidental target switching, now proportional to mouse sensitivity.

  • Decreasing input buffer from 0.5 seconds to 0.3seconds to reduce lag.

  • Enabling Steam Cloud Sync for save files.

  • Fixing enemy spawn issue with walls.

  • Adding an enable/disable toggle for Hellboy's stylized walk cycle animation.

  • Other bugs relating to lock on and animation clean ups.

  • Fixes to Knife charm's teleportation distance.

  • Fixes for menu navigation with "Game Options.

  • Certain enemy special attacks now break lock on as intended.

  • Players can hold 2 big keys

  • Additional safety checks in procedural generation.

Balance changes to increase the overall difficulty curve:

  • Heavy attack & Breakable Damage Increased for Act 2 and 3 enemies.

  • Cooldown decreased for Intermediate, Advance & Expert Big Bads to make them more active while in combat.

  • Behaviour Tree Update - Cooldown starts at the end of the attack state.

  • Cheap attack have been made quicker.

  • Bat Swarm and Toxic Attack does more Damage.

  • Cheap Attacks have been rolled into Big Bad attack combos.

  • New Combo Attack variants have been added to some Big Bads.

  • Health, Toughness and Stun adjusted for some Big Bads (Spike Boar, Fox, Swarming Bat, Albino Bat, Flying Bat and Crawler)

Source

Steam News / 26 October 2023

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