What changed
1 fix0 additions1 change0 removals
changedFollowing our recent update bringing visual enhancements and accessibility improvements to Hellblade: Senua’s Sacrifice, we have released a patch addressing some of the minor issues some users were encountering. These include:
fixedFix for ultra-wide screen support • Fix for audio levels not being applied properly after the update in certain cases • Fix for sliders not working when dragged along • Fix for RT shadows switching when looking through a portal on Valravn's map • Fix for stuttering some people experience with DX12, done by pregenerating a package of shaders for both RT On and Off presets.
Hellblade: Senua's Sacrifice changes
changedFollowing our recent update bringing visual enhancements and accessibility improvements to Hellblade: Senua’s Sacrifice, we have released a patch addressing some of the minor issues some users were encountering. These include:
fixedFix for ultra-wide screen support • Fix for audio levels not being applied properly after the update in certain cases • Fix for sliders not working when dragged along • Fix for RT shadows switching when looking through a portal on Valravn's map • Fix for stuttering some people experience with DX12, done by pregenerating a package of shaders for both RT On and Off presets.
Following our recent update bringing visual enhancements and accessibility improvements to Hellblade: Senua’s Sacrifice, we have released a patch addressing some of the minor issues some users were encountering. These include:
• Fix for ultra-wide screen support • Fix for audio levels not being applied properly after the update in certain cases • Fix for sliders not working when dragged along • Fix for RT shadows switching when looking through a portal on Valravn's map • Fix for stuttering some people experience with DX12, done by pregenerating a package of shaders for both RT On and Off presets.
For more information and support, please visit https://hellblade.com/