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Steam News25 September 20259mo ago

Demo Build Patch 1

Short Charges Shots now activate the unique abilities for each Ammo type. Bullet : Accurate Slug Shot Pellet : Wide Spread with more Pellets Laser : Auto Aim when reflected on walls/floor Rocket : Locks on to any enemy

In this update6

Full notes

Full HELL THUG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition7 changes0 removals
  • Balance
  • Maps
  • Gameplay
  • UI and audio
changedSome Ammo types now have inherent effects.Pellet : Stuns the enemy on contact. Damage falls off based on the distance.
changedGraphical updates on the environments.Each stage has its own unique environmental particles.
changedGraphical updates on the environments.Mega Droplets in "Aqua Cave" stage now shine, emitting rays.
changedGraphical updates on the environments.Now, the game shows the name of the stage you are entering.
changedNew Player AnimationsPlayer Spawn Animation
changedNew Player AnimationsPlayer Death Animation

HELL THUG changes

changedPellet : Stuns the enemy on contact. Damage falls off based on the distance.
changedEach stage has its own unique environmental particles.
changedMega Droplets in "Aqua Cave" stage now shine, emitting rays.
changedNow, the game shows the name of the stage you are entering.
changedPlayer Spawn Animation

Short Charges Shots now activate the unique abilities for each Ammo type.

  • Bullet : Accurate Slug Shot

  • Pellet : Wide Spread with more Pellets

  • Laser : Auto Aim when reflected on walls/floor

  • Rocket : Locks on to any enemy that touches the cursor.

Some Ammo types now have inherent effects.

  • Pellet : Stuns the enemy on contact. Damage falls off based on the distance.

  • Laser : Reflects off once on contact.

A few changes to the Slam System.

  • You can adjust the direction during slamming now.

  • Slam has a 0.5-second cool-down, can be canceled with other actions.

  • Landing on enemies will make the character bounce off towards the direction the enemy is looking.

Graphical updates on the environments.

  • Each stage has its own unique environmental particles.

  • Mega Droplets in "Aqua Cave" stage now shine, emitting rays.

  • Now, the game shows the name of the stage you are entering.

New Player Animations

  • Player Spawn Animation

  • Player Death Animation

User Interface updates

  • The game shows the developer and publisher before the title.

  • Some pages now have the smoke effect in the background.

Source

Steam News / 25 September 2025

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