Full notes
Full Hell Survivors update
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What changed
- Performance
Hell Survivors changes
Patch Notes:
New custom damage text rendering system (internal engine damage text rendering was subject to crashes in late game)
Fixed a crash related to a multithread race condition while dealing damage in crowded situations
Fixed a crash related to bullet bounce in crowded situations
Fixed a crash related to particle instances
Fixed a crash related to SIMD support (SSE4 and AVX2)
This patch should resolve all crash cases known at the moment. Hunting and fixing these crashes took me longer that planned, but the game should be a lot more stable now, and will allow me to focus on less urgent bugfixes, QoL improvements and new content.
Cheers, Max
Source
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