HomeGamesUpdatesPricingMethodology
Steam News5 May 20242y ago

0.6.2 Bug Fixes and small balance changes

Hello everyone, yet another small update with a few fixes and balance tuning. Fixes: - Fixed a critical error which caused the game to crash on Necromancer fight, if he killed himself with any Zombies still alive (thank

Full notes

Full Hell Shuffle update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, yet another small update with a few fixes and balance tuning.

What changed

1 fix0 additions2 changes0 removals
  • Balance
  • Performance
changedHello everyone, yet another small update with a few fixes and balance tuning.
fixedFixes: - Fixed a critical error which caused the game to crash on Necromancer fight, if he killed himself with any Zombies still alive (thanks to hatell for reporting this) - Fixed a critical error which caused the game to crash on Necromancer fight, if there was no empty spot for new Zombies to spawn - Fixed a bug which cause Necromancer to show incorrect self damage - Reduced the sound level of mastery gain and mastery level up sounds
changedBalance: - Thief Queen (act I Elite) damage increased 7 --- 9 - Huge Treant (act I Elite) health incrased 10 --- 12 - Gold Addict (act II normal enemy) health reduced 15 --- 14 - Big Boy (act II Elite) attack damage reduced 28 --- 26 - Armor Eater (act III Elite) attack damage reduced 16 --- 15 - Incrased the chance to find Rare talents on Hero levels 3 and 4 - Mana Funnel talent Mana cost reduced 4 --- 3.

Fixes: - Fixed a critical error which caused the game to crash on Necromancer fight, if he killed himself with any Zombies still alive (thanks to hatell for reporting this) - Fixed a critical error which caused the game to crash on Necromancer fight, if there was no empty spot for new Zombies to spawn - Fixed a bug which cause Necromancer to show incorrect self damage - Reduced the sound level of mastery gain and mastery level up sounds

Balance: - Thief Queen (act I Elite) damage increased 7 --- 9 - Huge Treant (act I Elite) health incrased 10 --- 12 - Gold Addict (act II normal enemy) health reduced 15 --- 14 - Big Boy (act II Elite) attack damage reduced 28 --- 26 - Armor Eater (act III Elite) attack damage reduced 16 --- 15 - Incrased the chance to find Rare talents on Hero levels 3 and 4 - Mana Funnel talent Mana cost reduced 4 --- 3.

Feel free to join our Discord and Twitter and leave your suggestions and thoughts!

Source

Steam News / 5 May 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.