In this update3
Full notes
Full Hell Of War: Combined Arms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Hell Of War: Combined Arms changes
New Gameplay Trailer + Development Update
Hello everyone,
It’s been a while since the last update, and I’d like to share the current state of development — along with a new gameplay trailer.
👉 Watch the new trailer here:
[dynamiclink href="https://youtu.be/qLhAWUyUy7Q"]
Development has been steadily progressing during this time. As a solo developer, much of the work has been focused on building and stabilizing the core systems that define the game.
Current State
At this point, a large part of the game is already implemented and stable:
Core gameplay systems are in place
The main gameplay loop — commanding from the drone and switching into direct control — is fully functional
Infantry, vehicles, drones, and artillery already operate as a unified system
Current Focus
Right now, development is focused on:
Improving AI behavior and decision-making
Polishing mechanics and responsiveness
Refining how all systems work together
Toward Early Access
The project is steadily moving toward an Early Access release.
There is still work ahead, but the foundation is already in place, and the core gameplay experience is clearly taking shape and improving.
Thank you for your patience and support — it truly makes a difference.
More updates soon.
Source
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