In this update2
Full notes
Full Hell Clock update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Players,
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
Hell Clock changes
Let's start the day with another batch of fixes and improvements, shall we?
Fixes
Fixed clicking skills by mistake when dragging the skills screen
Fixed Carcará Dive range being bypassed by mouse distance
Fixed a few localization issues
Fixed Nightmare Portal's silent music
Fixed VO being affected by Effects slider control volume
Fixed train stages soft-locking the with Carcara Dive skipping some areas
Fixed train stages minimap not working correctly mid-run
Fixed red portals showing up in Hilltop biome boss arena (Endless Nightmare / Ascension)
Fixed Phantom Lance Carcara Dive animation T-Posing
Improvements
Improved search function on gamepad
Improved reliquary navigation on gamepad
Removed unused hotkeys on some screens on gamepad
Improved Prayer of Health audio performance
Improved Righteous Blade Unique Relic sound effects
Improved Cursed War Hub sound ambience
Pajeu now moves to the center of the arena during the Canudos Gate in-game sequence
Improved ambience attenuation detection
Reduced flash effects for Matadeira and Energized Figurine
Abraços,
~The Hell Clock Team
Source
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