Full notes
Full Hell Bug update
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What changed
- Balance
- UI and audio
We heard your feedback on difficulty and balanced some stats! Overall enemies max health has been reduced, and gun damage has been increased as well as their max ammo. We also have some bug fixes:
-Fixed a bug where health chest wouldn't grant the hp reward or give 3 extra hp. -Fixed an issue where biome 2 enemies failed to spawn in any of the rooms. -"Filthy Rich" ability description added -Fixed Stick Bug enemy, it didn't stop moving when it died but didn't affect the progress. -Fixed a visual bug in base, when you spent fireflies it didn't show on the UI
Source
Changelog.gg summarizes and formats this update. How we read updates.
