Full notes
Full Hell Architect: Prologue update
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What changed
- Gameplay
- UI and audio
Hello Sinners!
We are happy to inform that we make first update for Hell Architect Prologue 😈😈😈
What's change?
ADDED:
option to torture/put to work sinners with low needs levels
sims will now leave a structure to complete other tasks when no resources for that structure's process are available
a button displaying the full game version's features
removed loss of the type of need a sim is working on at the moment
possibility to place sinner in a structure with no resources
FIX:
sound looping after a sinner's death
sinners blocked in a structure when no path is available
default volume of some of the annoying sinners' screams lowered
volume adjustment not affecting the Prologue intro
no new construction possible in place of a previously deconstructed structure
dig and build tasks cancelling on their own
issues when returning to the Main Menu after completing the Tutorial (unresponsive buttons)
text localization missing for resources when building a structure
improved efficiency when choosing sims for tasks (now prioritizes the closest sims)
deselecting sims from structures (when working outside a structure)
Wish a lot of fun and hellish regards, Woodland Games Team 😈
Source
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