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Steam News20 November 201411y ago

Hell Development Update!

Hey folks! We'd like to start by thanking everyone who purchased our game 'Hell' and just wanted to give you a quick update on our plans going forward. We're hoping to have a patch v1.1 out very soon!

Full notes

Full Hell update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks! We'd like to start by thanking everyone who purchased our game 'Hell' and just wanted to give you a quick update on our plans going forward. We're hoping to have a patch v1.1 out very soon!

What changed

4 fixes3 additions4 changes1 removal
  • Store
  • Fixes
  • Performance
  • Gameplay
  • UI and audio
  • Maps
changedHey folks! We'd like to start by thanking everyone who purchased our game 'Hell' and just wanted to give you a quick update on our plans going forward. We're hoping to have a patch v1.1 out very soon!
fixedFixed an issue where mission 3 could occasionally fail even if all victory conditions were met.
changedImproved AI performance.
addedAdded Co-Op Multiplayer to all campaign levels.
fixedFixed an issue when zooming out SFX would disappear completely.
changedUpdated an incorrect tooltip on broken units.
  • Fixed an issue where mission 3 could occasionally fail even if all victory conditions were met.

  • Improved AI performance.

  • Added Co-Op Multiplayer to all campaign levels.

  • Fixed an issue when zooming out SFX would disappear completely.

  • Updated an incorrect tooltip on broken units.

  • Fixed an issue where Stunned units could Overwatch fire

  • Fixed an issue where Stunned units can be Knockback-moved.

  • Added Tooltip descriptions to all Multiplayer Levels.

  • Follow-Up actions no longer consume movement points.

  • Reinforcements added to the following multiplayer maps : The Bowl, Crossroads and Dramweed

Please note there may be some additional fixes by the time the patch is ready to release however we'll ensure to keep you updated! ~The Hunted Cow Team

Source

Steam News / 20 November 2014

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