Full notes
Full Helix: Descent N Ascent update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Save the previously selected tab on each page of the Pause Menu
Fix cannot pause the game while controlling the block-drone
Improve level design of dungeon block-drone (2nd puzzle)
Add lead VFX (Heat) after picking up an Ability Level 2 or 3, or after re-picking an Ability Level 1
Fix the black fade issues on a few screens
Improving some environment with fog and other FXs
Adding environment in white labyrinth (Level 0)
Source
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